CIVILOPEDIA
Description
REQUIRES
Stats
Advances
Resources
Cost: 70
Upgrades To: Cavalry
Attack: 4
Defense: 3
Movement: 2

Knights are fast and powerful. They are the first armored unit, and good at attack and defense. Knights will withdraw from combat if they are losing (unless fighting another fast unit). A city must have both iron and horses in its Strategic Resource box to build knights.